Ranking Methodology
Each entry is rated across three contexts: solo PvE (open-world hunting), group Dungeons, and ranked PvP Arena. The overall rank is a weighted composite: 40% PvP, 40% Dungeons, 20% open PvE — reflecting what matters most at endgame.
S TIER — META
Best-in-class. Excels in all content types or completely dominates one pillar. Always viable regardless of gear.
A TIER — STRONG
Excellent in most content. Close to S but with a specific weakness or requires higher gear investment to shine.
B TIER — SOLID
Reliable all-rounders. Good in experienced hands and with proper gear. Outperformed but not outclassed.
C TIER — SITUATIONAL
Viable but only in specific scenarios. Require team comp support or heavily gear-dependent to reach A performance.
D TIER — NICHE
Technically functional but actively outperformed by everything above. Only pick for roleplay or a personal challenge.
Subclass Tier List
Subclasses unlock at level 30 and define your character's ultimate role. Ranked for endgame performance at max gear. See full guides for each subclass in the Subclasses wiki.
| # | Subclass | Race | Community Tier | Votes | Your Vote |
|---|
* Community tier is derived from average vote scores. S=4.5+, A=3.5+, B=2.5+, C=1.5+, D below. Votes reset weekly.
Subclass Breakdown
Passives: +30% DEX, +25% crit chance, +15% dodge — but −20% HP, −15% DEF. Pure glass cannon. Teleport openers guarantee a critical hit (Veil Strike), and Shadow Execution instantly kills enemies below 30% HP. In PvP this is the fastest kill setup in the game. Weakness: dies in 2–3 hits if the opener is blocked or dodged. Requires high-end gear to survive long enough to output damage in dungeons.
Passives: +25% INT, +20% skill damage, −15% cooldowns — but −15% DEF, −10% STR. The premier PvE damage dealer. Blood Apocalypse (800% magic AoE + 50% drain) at level 80 makes Blood Mages the fastest solo dungeon clearers in the game. In PvP they're strong but predictable — opponents with high magic resist can survive the opener, leaving Blood Mage exposed.
Passives: +35% STR, +20% ATK on low HP, bonus rage mechanic. The only S-tier Werewolf subclass. Gets stronger as health drops — at 30% HP, damage output can exceed even Shadow Assassins. Post-Patch 1.2 HP buff makes Berserkers more forgiving to play. Best all-rounder in the game; excellent for all content types.
Passives: +25% DEF, +20% HP, +15% STR, −15% DEX, −20% magic damage. The best tank in the game. Eternal Darkness (unkillable for 2 turns + 400% AoE) is one of the most powerful ultimate abilities. Falls short of S because it can't compete with S-tier DPS in speed-clear dungeon scenarios, and in PvP a good Shadow Assassin can burst it down before the tank mechanics come online.
Support focus: Pack Shamans are the best clan war support unit — totems buff the entire clan raid and debuffs stack on bosses. In solo PvE or 1v1 PvP, their toolkit lacks burst damage to close quickly. In structured 3v3 PvP or Eclipse Wars, they're S-tier — expect their rank to climb if group content gets more attention.
Balanced generalist: Solid stats, no hard weaknesses, but no exceptional strengths either. Good for players new to subclasses who want a forgiving learning curve. Competitive in mid-tier content but starts to fall behind in Tier 6+ dungeons and high-Elo PvP where other subclasses pull ahead. Best for solo story content and gathering-focused playstyles.
Hero Tier List
Heroes are companions that fight alongside you. Each hero is ranked on their combat contribution, ability synergies, and recruitment cost-to-performance ratio. See Heroes wiki for full stats.
Race Comparison
Neither race is objectively superior — both are viable at endgame. The choice affects your subclass options, faction bonuses, and playstyle. Here's the honest breakdown.
Vampire — Overview
Vampires dominate 1v1 PvP and dungeon speed-runs. Their S-tier subclasses (Shadow Assassin, Blood Mage) have higher skill ceilings and higher rewards for good play. The best individual players in the top-100 ladder are predominantly Vampires.
Best S-tier PvP subclass (Shadow Assassin)
Highest burst damage output in the game
Life-steal mechanics enable self-sustain in long fights
Dark Knight is the best tank for structured group content
Higher skill floor — easier to die on bad Vampire builds
Weaker in clan wars (individual focused, not support)
Less forgiving of gear deficits than Werewolf
Werewolf — Overview
Werewolves are the more forgiving race and dominate clan-scale content — Eclipse Wars, Clan Raids, and Clan Wars are heavily Werewolf-favoured. The Pack Shaman support utility is irreplaceable in structured team play. Berserker is the strongest all-rounder in the game.
Berserker is the best all-content subclass (S tier)
Pack Shaman is irreplaceable in clan-scale PvP
Higher HP pool and STR base stats
More forgiving — lower skill floor for new players
Fewer top-tier individual PvP tools than Vampire
No equivalent to Blood Mage AoE dungeon DPS
Moon Warrior underperforms at endgame compared to Vampire peers
Best Builds — April 2026
Top-performing build archetypes ranked by overall endgame viability. Each build is a combination of subclass, stat focus, and gear type.