Official Changelog

Patch Notes

Balance changes, new features, bug fixes, and seasonal events — updated with every patch.

v1.4.0 v1.3.2 v1.3.0 v1.2.5 v1.2.0 v1.1.0 v1.0.0
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v1.4.0 — The Void Expansion
Full notes ↗ April 13, 2026
FEATURE BALANCE EVENT
New Features
  • The Void Zone — new level 75+ endgame area. No healing items allowed. +50% XP gain. Exclusive Void Essence drops.
  • Prestige System v2 — Prestige Trials unlocked at Prestige 1+. Solo dungeon runs with strict limitations, exclusive cosmetic rewards.
  • Build Calculator tool added at /tools/build-calculator. Plan your stat distribution before committing points.
  • NPC Favor System expanded — NPCs with Favor 3+ now have unique dialogue trees with multi-choice responses that affect future interactions.
  • Party Finder (LFG Board) — find groups for Dungeons, Raids, and Boss Hunts without manual chat searching. Posts expire after 2 hours.
  • Clan Alliance system — 2-5 clans can now form Alliances with shared chat and weekly raid coordination.
  • Real-time WebSocket chat — reduced latency vs. previous polling model. Chat now updates instantly.
Balance Changes
  • Blood Mage — Soul Rend damage reduced from 180% to 165% ATK. Cooldown unchanged.
  • Berserker — Feral Surge (T5) now correctly applies all 3 hits independently for crit calculation.
  • Shadow Assassin — Phantom Strike critical bonus reduced from +35% to +28% to address PvP dominance.
  • Dark Knight — Undying Resolve passive threshold raised from 15% HP to 20% HP. Proc chance unchanged.
  • Pack Shaman — Spirit Ward heal coefficient increased from 0.8× to 1.0× max HP. More viable in long boss fights.
  • The Void zone monsters: Void Wraiths now have 20% magic resistance (previously 0%). Bring DEF-scaling builds.
  • World Boss health pools scaled up 12% across all bosses (Lair Champion, Blood Matriarch, Fenrir). Intended for groups of 5+.
Seasonal Event
  • Blood Moon Festival (April 13 – April 27) — Vampire players gain +15% Gold from all sources during the event. Exclusive cosmetic: Crimson Moon Cloak.
  • New daily challenge: "Moonlit Slaughter" — Kill 20 players of the opposite race in PvP. Reward: 200 Gold + 2 Gems.
  • Limited-time bundle in Gem Shop: Blood Moon Pack — Crimson Moon Cloak + 500 Gold + 50 Gems for 399 Gems.
v1.3.2 — Stability & Balance
March 28, 2026
BALANCE BUG FIX
Balance Changes
  • Moon Warrior — Lunar Empowerment damage bonus reduced from 30% to 22% under Full Moon event. Remains the strongest Werewolf PvE class.
  • Blood Mage — Life Leech passive reduced from 8% to 6% of damage dealt. Still viable in long encounters.
  • PvP Arena rating decay increased from -10 to -15 points per week of inactivity (above 1200 ELO only).
  • Dungeons (Hard difficulty): boss enrage timer increased from 8 to 10 minutes. Addresses difficulty spike feedback.
  • Gold drops from monsters level 50-70 increased by 8% to reduce the late-game Gold grind.
Bug Fixes
  • Fixed: Shadow Assassin's Vanish skill sometimes failing to remove threat during boss encounters.
  • Fixed: Clan war score not updating correctly if two kills happened within the same second.
  • Fixed: Item tooltip showing incorrect enchantment level after upgrading gear.
  • Fixed: Daily mission counter resetting at wrong UTC time for players in UTC+12 to UTC+14 timezones.
  • Fixed: Profile page showing incorrect total PvP wins when a character was renamed.
  • Fixed: Pack Shaman's healing beacon applying to enemies during PvP if standing near allied NPCs.
  • Visual: Fixed overlapping text in the clan member list at narrow screen widths.
v1.3.0 — Dungeon Rework
March 10, 2026
FEATURE BALANCE BUG FIX
New Features
  • Heroic Dungeons — all 12 existing dungeons now have a Heroic difficulty variant for level 50+ characters. Scaled rewards.
  • Dungeon Leaderboard — weekly fastest-completion ranking per dungeon. Top 3 earn exclusive titles.
  • Clan Wars Season 3 launched — new map "Ash Plateau". Clan XP now carries over between seasons.
  • Achievement system expanded: 42 new achievements across dungeon, crafting, and social categories.
  • Friends system: send friend requests, see when friends are online, view their profile directly.
Balance Changes
  • All dungeon monster HP values recalibrated for the new difficulty tiers. Normal difficulty is unchanged.
  • Berserker — base HP pool increased by 400 to compensate for lack of healing skills.
  • Blood Mage — Crimson Nova AoE radius increased from 1 to 2 targets (affects parties of 3+).
  • Crafting: Legendary item recipes now require 1 fewer rare material each (from 5 to 4).
Bug Fixes
  • Fixed: Dungeon loot table was awarding Normal-tier loot on Hard difficulty runs.
  • Fixed: Boss respawn timer not resetting after a full party wipe in certain dungeons.
  • Fixed: Chat messages sent during a dungeon run not appearing after returning to overworld.
  • Fixed: NPC shop "Refresh" button consuming Gold without refreshing stock in rare cases.
v1.2.5 — Winter Blood Moon
February 14, 2026
BALANCE EVENT
Seasonal Event
  • Winter Blood Moon (Feb 14 – Feb 28) — Crimson snowfall visual in all overworld zones. +10% XP from all battles.
  • Exclusive seasonal weapon skin: Frostfang Blade (Werewolf) / Glacial Crimson Scythe (Vampire).
  • New seasonal quest chain: "The Frozen Pact" — 5-part story quest, unlocks Winter Blood Moon title.
Balance Changes
  • Dark Knight — Abyssal Fortitude damage reduction cap raised from 30% to 35%.
  • Moon Warrior — Pack Howl team buff duration reduced from 5 to 4 turns in PvP only.
  • PvP Arena: Streak bonus (3+ wins) changed from +15 ELO to +12 ELO to slow ladder inflation.
  • Gem economy: Starter Pack cost reduced from 199 to 149 Gems (new player retention improvement).
v1.2.0 — Crafting Overhaul
January 20, 2026
FEATURE BALANCE BUG FIX
New Features
  • Crafting Station Tiers — Basic / Advanced / Master tiers. Higher tiers unlock Rare and Epic recipes.
  • New item category: Consumables. Potions, elixirs, and buffs are now crafted, not bought from shops.
  • Gathering System — 6 new resource nodes in the wild. Collect materials for crafting and alchemy.
  • Item Market (Beta) — buy and sell crafted goods with other players. Gold-only economy, no Gem listings.
  • Skill trees expanded: 12 new skills per race (Vampire + Werewolf), including Tier 4 specializations.
Balance Changes
  • All crafted weapons now have 5–8% higher base stats than equivalent dropped weapons. Reward for effort.
  • Rare material drop rates increased by 15% in dungeons level 30+.
  • Shadow Assassin — reworked Smoke Screen: now reduces enemy hit chance by 40% for 2 turns (previously: +20% dodge for 3 turns).
  • MP regeneration rate increased by 20% globally. Skill-heavy builds now viable without MP potions.
Bug Fixes
  • Fixed: Crafting occasionally producing items with 0 durability, making them immediately unusable.
  • Fixed: Material stacking limit not being enforced in inventory (could stack beyond max).
  • Fixed: Skills purchased on one character appearing unlocked on an alt character on the same account.
v1.1.0 — Clan Wars Launch
December 15, 2025
FEATURE BALANCE
New Features
  • Clan Wars System — weekly clan vs. clan battles. Clans of 5+ members can declare war. 7-day season. Top clan earns 500 Gems to split.
  • Clan levels 1-10 — earn Clan XP from wars, dungeons, and quests. Higher level unlocks clan perks.
  • Clan Treasury — deposit Gold for collective clan upgrades.
  • PvP Arena Season 1 launched — ELO ranking, seasonal rewards, top-10 leaderboard.
  • Character profile page — public stats, PvP record, equipped gear, achievement showcase.
  • Referral system — invite friends, earn 50 Gems when they reach level 10.
Balance Changes
  • Level scaling reworked for levels 40-80. XP curve smoothed — fewer "flat" feeling stretches.
  • Gold rewards from quests increased 10% across all level ranges.
  • Berserker base ATK multiplier raised from 1.20 to 1.25. Highest damage class in the game.
  • Pack Shaman healing output increased by 18%. Now competitive as a dedicated healer in parties.
v1.0.0 — Launch
November 1, 2025
LAUNCH
Initial Release
  • Vampires vs. Werewolves officially launched in Open Beta.
  • Two playable races: Vampire (3 subclasses) and Werewolf (3 subclasses).
  • 500+ quests across 300+ locations.
  • PvP Arena (1v1 unranked) available from level 15.
  • 12 dungeons spanning levels 10–70.
  • Clan system: create or join clans of up to 50 members.
  • 100 skills (50 per race) across 5 tiers.
  • Gem Shop with cosmetic items, XP boosts, and convenience items.
  • Global chat, whisper, and clan chat channels.

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