Item Sets & Set Bonuses

Last updated: 2026-04-11 • 15 sets • Rare → Mythic

Equipment sets provide powerful bonus effects when you equip 2, 4, or all 6 pieces from the same set. Sets range from Rare (Level 20) to Mythic (Level 90–100). Some sets are race-restricted — Vampire-only or Werewolf-only.

Set pieces can be obtained through dungeon drops, crafting, and Auction House purchases. Mythic sets are exclusively obtained through Prestige content and endgame Raid Bosses.

15
Total Sets
2
Rare
4
Epic
6
Legendary
3
Mythic

Rare Sets (2 sets)

Vampire 6 pieces
2-pc: +10% ATK at night
4-pc: +20% crit chance, +15% crit damage
6-pc: Every 3rd attack deals 200% bonus damage + 10% life steal
Ironhide Set Lv 25+
Werewolf 6 pieces
2-pc: +12% DEF, +100 max HP
4-pc: +20% damage reduction when below 50% HP, +8% HP regen per turn
6-pc: Upon taking lethal damage, survive with 1 HP and gain 40% damage boost for 3 turns (once per battle)

Epic Sets (4 sets)

Any Race 6 pieces
2-pc: +15% evasion, +10% speed
4-pc: Attacks have 25% chance to apply Shadow Mark (target takes 15% extra damage for 2 turns)
6-pc: After dodging an attack, your next hit is guaranteed critical and deals 250% damage. Evasion +10%
Vampire 6 pieces
2-pc: +15% life steal, +10% ATK
4-pc: Life steal overheal converts to a blood shield (up to 20% max HP). +20% skill damage
6-pc: Activate Blood Frenzy when above 80% HP: +35% ATK, +25% attack speed, all damage heals for 20%. Deactivates below 50% HP
Werewolf 6 pieces
2-pc: +15% DEF, +10% damage reflect
4-pc: +25% max HP. Taking damage builds Lunar Charge (1 stack per hit, max 10). Each stack grants +2% DEF
6-pc: At 10 Lunar Charge stacks, unleash Moonquake: deal 300% DEF as AoE damage to all enemies, stun for 1 turn, and gain 30% damage reduction for 3 turns. Resets stacks
Any Race 6 pieces
2-pc: +12% all damage, +10% resistance to debuffs
4-pc: Attacks have 20% chance to apply Void Erosion (reduces target DEF by 5% per stack, max 6 stacks). +15% armor penetration
6-pc: At max Void Erosion stacks, your attacks ignore 50% of target's DEF and deal 10% of target's max HP as bonus void damage per hit

Legendary Sets (6 sets)

Any Race 6 pieces
2-pc: +20% ATK, -5% DEF
4-pc: Gain +3% ATK for each 10% HP lost (up to +30%). Crit chance +15%
6-pc: Enter Berserker State below 30% HP: +50% ATK, +40% attack speed, attacks hit twice, but take 15% more damage. Kills during Berserker State restore 25% HP
Any Race 6 pieces
2-pc: +15% DEF, +10% resistance to all elements
4-pc: Attacks have 30% chance to apply Frostbite (slow target by 20% for 2 turns, stacks up to 3). +500 max HP
6-pc: At 3 Frostbite stacks, target is Frozen for 1 turn (unable to act). Frozen targets take 200% damage from your next attack. Gain an ice shield absorbing 15% max HP after freezing a target
Vampire 6 pieces
2-pc: +20% ATK at night, +15% life steal
4-pc: +30% skill damage. Killing an enemy grants Crimson Feast: +10% ATK and +5% life steal for rest of battle (stacks up to 5)
6-pc: Activate Crimson Dominion: every 5th attack launches a blood nova dealing 400% ATK as AoE damage and healing you for 50% of damage dealt. At 5 Crimson Feast stacks, blood nova triggers every 3rd attack instead
Werewolf 6 pieces
2-pc: +20% ATK, +15% speed
4-pc: Consecutive hits on the same target deal +8% more damage each (max +40%). Crit hits grant +5% speed for 2 turns
6-pc: Transform into Alpha Form: gain +40% ATK, +30% speed, +25% crit chance. Every critical hit has 30% chance to trigger Savage Rend (350% ATK single target + bleed for 5% max HP over 3 turns)
Any Race 6 pieces
2-pc: +15% all damage, +15% debuff potency
4-pc: Your debuffs last 1 turn longer. Enemies with 3+ debuffs take 25% increased damage from all sources
6-pc: Every 4th skill cast summons an Abyssal Tentacle that attacks for 250% ATK and applies a random debuff (poison, slow, weaken, or blind) for 3 turns. Enemies with 5+ debuffs are Cursed: lose 8% max HP per turn
Any Race 6 pieces
2-pc: +25% max HP, +15% healing received
4-pc: +20% DEF. Generate a Holy Shield every 3 turns that absorbs damage equal to 25% of max HP. While shield is active, reflect 20% of absorbed damage
6-pc: Divine Intervention: when any ally drops below 20% HP, instantly heal them for 40% max HP and grant 50% damage reduction for 2 turns (once per ally per battle). When you are the last one standing, gain +30% all stats and your attacks heal you for 25% of damage dealt

Mythic Sets (3 sets)

Any Race 6 pieces
2-pc: +20% all damage, +20% DEF, +1000 max HP
4-pc: Shroud of Darkness: 25% chance to negate incoming damage entirely. After negating, your next attack deals 150% bonus damage. +30% debuff resistance
6-pc: Eclipse Aura: all enemies suffer -20% ATK and -20% DEF while you are alive. Every 10 seconds, unleash Twilight Pulse dealing 500% ATK as AoE and draining 5% of each target's current HP. Healed for 100% of HP drained
Any Race 6 pieces
2-pc: +25% ATK, +20% armor penetration
4-pc: Cataclysm Stacks: gain 1 stack per attack (max 20). Each stack grants +2% ATK and +1% crit damage. Skills consume all stacks to deal bonus damage equal to stacks x 15% ATK
6-pc: World Rend: consuming 20 Cataclysm stacks unleashes World Rend, dealing 800% ATK to the primary target and 400% ATK to all other enemies. Reduces all targets' DEF by 30% for 3 turns. If World Rend kills a target, gain +50% ATK for 5 turns
Ascendant Set Lv 100+
Any Race 6 pieces
2-pc: +20% all stats, +20% all damage
4-pc: Transcendence: immune to crowd control effects. Gain Ascension stacks from all combat actions (attacks +1, skills +2, kills +3, max 30). Each stack grants +1% all stats
6-pc: Apotheosis: at 30 Ascension stacks, transcend mortality for 10 seconds — become invulnerable, all attacks deal 1000% ATK as true damage (ignores DEF), and all damage heals you fully. After Apotheosis ends, retain +25% all stats for the rest of battle. Can trigger once per battle
Vampire 6 pieces
2-pc: +5% Life Steal on all attacks
4-pc: Unlock skill: Blood Nova (AoE — all enemies take 85% ATK, heals caster 15% dealt)
6-pc: +15% all stats; unique title: Vampire Lord; aura of crimson mist
Lunar Warden Lv 70+
Werewolf 6 pieces
2-pc: +10% crit chance under Full Moon event
4-pc: Unlock skill: Pack Howl (team buff — +20% ATK, +15% DEF for 3 turns)
6-pc: +15% all stats; unique title: Alpha Wolf; lunar-glow aura

How Set Bonuses Work

Set bonuses activate automatically when you have the required number of matching set pieces equipped simultaneously. Bonuses stack — equipping 4 pieces of a set activates both the 2-piece and 4-piece bonuses at the same time.

You can mix different sets — for example, wearing 2 pieces of a Rare set + 4 pieces of a Legendary set activates both 2-piece bonuses simultaneously.