Clan Roles & Permissions Reference

Each clan supports 5 role tiers: Leader, Officer, Captain, Veteran, Member. Each tier has configurable permissions across 8 categories (recruit, kick, edit-info, manage-treasury, declare-war, set-alliance, edit-roles, leader-transfer). Role limits scale with clan size.

Default permissions

Leader: all permissions. Officer: recruit, kick (members only), edit-info, manage-treasury (read+write up to 100k). Captain: recruit, kick (members), set-alliance. Veteran/Member: read-only by default.

Customizing roles

Leader can edit any tier's permissions via /game/clan-manage.html. Changes audit-logged. Cannot grant 'leader-transfer' to anyone but the Leader role itself.

Role limits by clan size

Size 1-5: Leader + 1 Officer. Size 6-15: + 2 Officers. Size 16-30: + 4 Officers, 2 Captains. Size 30+: full hierarchy.

Leader transfer

Requires Leader-only permission. 7-day cooldown after transfer. Receiver must be Officer tier or higher. Audit-logged permanently.

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Frequently Asked Questions

Can I demote myself?

No — leader cannot demote. Must transfer first.

Are kicked members banned permanently?

No — re-invitable after 24h cooldown.

Can multiple Officers manage treasury simultaneously?

Yes — concurrent edit handled with optimistic locking.

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