Eclipse War Chronicle 2026
The Eclipse War. Not a single conflict but a 3000-year arc of faction violence — formal warfare, asymmetric raids, ritual battles, modern seasonal events. The seasonal Eclipse War in-game directly references this history. This article reconstructs the canonical timeline.
Origins (Year 450)
Border dispute between House Voryn and Clan Five Peaks over the Iron Mines. Escalated within 6 months from skirmish to formal declaration. Ten-year initial phase.
Long War middle years (1000-2000)
Three vampire Houses extinct: Solas (consumed by werewolf siege at Citadel Solas), Marrow (poisoned wells incident), Stoneblood (mass-defection scandal). Two werewolf clans extinct: Riverforge (drowned by vampire-aligned earth magic), Goldhowl (assimilated by Silver Pack).
Eclipse stalemate (2400-2700)
Both species recognized mutual extinction risk. Long-distance raids replaced full-scale battles. Diplomatic back-channels via House Cassivara scholars and Pack Shaman priests.
Iron Treaty signing (Year 2700)
Negotiations at Eclipse Stone. All ten current factions signed. Lunara's last priestess died during signing — taken as sacred omen. Detail: iron treaty explained.
Modern Eclipse War seasons
Quarterly in-game event. 200 contestable tiles. Ritualizes aggression without breaking Treaty Article I. Player-driven outcomes referenced in subsequent lore patches.
Frequently Asked Questions
How accurate is in-game timeline?
Validated against codex + NPC dialog + quest text. Some Long War centuries deliberately ambiguous.
Are extinct factions playable?
No — Solas/Marrow/Stoneblood/Riverforge/Goldhowl are NPCs only. Their ruins are explorable.
Could the Treaty fail in-game?
2027 expansion rumored to test this.