Infinity Tower vs Mythic+:
Which Gives Better Loot?
We ran 200 clears of each mode, tracked every drop, and calculated the expected value per hour of play. The answer might surprise you.
Quick Overview
Infinity Tower
- Solo or duo content
- 100 floors, infinite reset
- Milestone loot every 10 floors
- Unique cosmetics at floors 50/100
- No time pressure
- Scales with character level
- Weekly chest at personal best floor
Mythic+ Dungeons
- 5-player group content
- Keystone level system (+1 to +20)
- End-of-dungeon chest
- Weekly vault chest (best 4 runs)
- Strict time limit
- Affix modifiers increase difficulty
- Highest ilvl gear in game
Loot Comparison Table
| Category | Infinity Tower | Mythic+ Dungeons | Winner |
|---|---|---|---|
| Peak Item Level | Epic (Floor 80+) | Legendary (M+15+) | MYTHIC+ |
| Drop Rate | Guaranteed every 10 floors | Variable, ~65% per run | TOWER |
| Unique Items | 8 tower-exclusive cosmetics | 12 M+-exclusive gear pieces | MYTHIC+ |
| Gold / Hour | ~1,200 gold/hour | ~2,100 gold/hour (M+10+) | MYTHIC+ |
| Crafting Mats | High — 4–8 mats per floor set | Low — 1–2 per dungeon | TOWER |
| Consistency | Very high — no RNG on drops | Medium — depends on affixes + group | TOWER |
| Weekly Vault Quality | Up to Epic | Up to Legendary | MYTHIC+ |
| Solo-Friendly | Fully solo | Requires 5-player group | TOWER |
Infinity Tower — Deep Dive
The Tower is VvW's primary solo endgame challenge. Each floor is a self-contained encounter — wave clears, boss fights, and puzzle rooms. Floors reset weekly, meaning your progress this week doesn't carry to next week's iteration.
Floor Milestone Rewards
- Floor 10: Common gear + 200 gold
- Floor 20: Uncommon gear + 400 gold
- Floor 30: Rare gear + 600 gold + crafting mat bundle
- Floor 40: Rare gear + 800 gold + 2x crafting mat bundles
- Floor 50: Epic gear + 1,200 gold + exclusive cosmetic frame
- Floor 60–80: Epic gear + gold scaling with floor
- Floor 100: Guaranteed Epic + chance at Legendary + exclusive title
Weekly Chest
Every week, you receive a chest at your personal best floor. If you reached floor 78 last week, your chest quality matches floor 78 rewards. This makes the Tower's reward structure highly consistent — you always know what you're farming toward.
Crafting Mat Efficiency
The Tower is the best source of Essence Fragments and Void Shards — both required for crafting epic and legendary gear. Per-hour yield is roughly 4x higher than Mythic+ for these specific materials. If you're actively crafting, the Tower is mandatory.
Mythic+ Dungeons — Deep Dive
Mythic+ requires a group of 5 and scales in difficulty via Keystone levels. Higher keystones mean harder affixes, tighter timers, and better loot. The system rewards consistent group coordination over raw individual power.
Keystone Rewards by Level
- M+1 to M+4: Rare gear. Learning keys — appropriate for fresh 80s.
- M+5 to M+9: Epic gear. The "progression" bracket. Requires coordinated group.
- M+10 to M+14: Epic–Legendary gear. Weekly vault upgrades to Legendary.
- M+15+: Legendary gear on-run chest. Only achievable by highly geared, skilled groups.
Affix System
Each Keystone has 2–3 affixes — modifiers that change dungeon mechanics. Common affixes: Bolstering (enemies empower nearby allies on death), Sanguine (enemies heal in their blood pools), Necrotic (stacking armor reduction on tank). Learning affix rotations is essential for consistent M+10+ performance.
Group Dependency
Mythic+ has a significant variance factor: your group's skill matters as much as your own. Finding reliable teammates via the Guild Finder or a regular static group dramatically increases your weekly key level progression.
The Verdict
For legendary gear: Mythic+. The only source of in-run Legendary drops is M+15+. If you need the absolute best gear, you need a group and you need high keys.
For crafting materials: Tower. 4x the Essence Fragments and Void Shards per hour. Non-negotiable if you're a crafter.
For consistency and solo play: Tower. Guaranteed drops, no group needed, no timer stress.
Optimal weekly routine: Tower to floor 80+ for materials + weekly chest, then 4 Mythic+ runs for the weekly vault. Both modes complement each other — running only one is leaving rewards on the table.
Time Investment Analysis
Based on 200 tracked runs of each mode:
- Tower floor 1–80: Average 3h 20min for moderate players. Weekly chest quality: Epic.
- Tower floor 1–100: Average 5h 40min. Requires near-optimal build.
- M+10 dungeon: Average 28–35 min per run with a competent group. 4 runs = ~2h.
- Combined weekly optimal: Tower 80 (3h 20min) + 4× M+10 (2h) = 5h 20min total for maximum weekly rewards.
Do Tower on Tuesday–Wednesday (reset day), then Mythic+ runs Thursday–Sunday. This ensures your crafting materials are available for the weekly crafting cycle and your vault chest collects from the full week of M+ runs.
Both modes are worth running every week. The Tower rewards solo players and crafters; Mythic+ rewards coordinated groups chasing the highest item levels. Skipping either leaves meaningful weekly rewards uncollected.
Check the Item Database to see which specific legendary drops come from which M+ dungeons, and plan your key priorities accordingly.