CATEGORY
News & Updates
Stay up to date with the latest patch notes, developer logs, and announcements for Vampires vs. Werewolves. From balance changes to new feature reveals — everything important happens here.
6 ARTICLESIntroducing Vampires vs. Werewolves — Welcome to Aeternum
We're live. Here's what Vampires vs. Werewolves is, why we built it, and what you can expect from this free browser RPG going forward.
Patch Notes v1.0 — What's New in Vampires vs. Werewolves
Full changelog for v1.0: new quests, balance adjustments, dungeon difficulty scaling, UI improvements, and bug fixes.
DevLog #1 — Building a Browser MMO with FastAPI
From zero to a working game in 3 months using Python, FastAPI, and PostgreSQL. The technical decisions, mistakes, and lessons learned.
DevLog #2 — Designing Turn-Based PvP for Browser
Why we chose asynchronous turn-based combat, how ELO works in VvW, and the anti-griefing mechanics we built in from day one.
DevLog #3 — Balancing Vampires and Werewolves
How we approach faction balance, why we avoid rigid symmetry, and what the data tells us about player win rates across both races.
DevLog #4 — Designing Endgame Content for a Browser MMO
DevLog #4 — designing endgame content for a browser MMO. Behind the scenes of our endgame design decisions.
Patch Notes v2.0: Season 2 Full Changelog
Subclass rebalance, Tower difficulty tuning, War Point kill weight update, AH fee reduction, and 10 bug fixes. Everything that changed in Season 2.
5 Browser RPGs to Watch in 2027 — Early Picks
Three forces driving the genre's revival, five games to bookmark before they launch, and the four trends reshaping browser RPGs next year.